godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Wrong index/order of blend shapes when importing a Blender mesh
- Give scripts access to RigidBody2D collision details
- "Reload Current Project" doesn't reload the project
- In android screen turns black if you put the app in background and come back
- Rename a C# Script filename (NOT GdScript) referenced in a Scene, leaves the Scene with the old C# Script filename raising the error "can_instantiate: ..."
- Godot Editor hangs / crashes when adding second Omnilight in a 3d Scene
- Crash when using PROPERTY_HINT_TYPE_STRING with an empty or incorrect hint_string
- Seeking to looped animation end, actually seeks to beginning.
- Remove clear renderpass for CSM, and change each shadow split renderpass to `loadop_clear` with the correct render area.
- Update joint after GrooveJoint2D's length is set
- Docs
- C++ not yet supported