godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Images with transparency imported as Texture2DArray result in white textures.
- ShapeCast3D has massive accuracy issues
- Attach Node Script's Path Browse "Open Script / Choose Location" Window is Unresponsive
- Android life cycle notifications not triggering right away
- Unable to create a dictionary with lambdas that contains match statements in GDScript
- Godot's C# scripting does not fully support partial classes.
- Wrong index/order of blend shapes when importing a Blender mesh
- "Reload Current Project" doesn't reload the project
- Decals reset sorting offset after 32 instances
- In android screen turns black if you put the app in background and come back
- Docs
- C++ not yet supported