godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Long error message crashes editor
- Exported enum with negative integer value has incorrect default values
- False window handling causes follow errors with system crashes on AMD Hardware
- Directly setting RigidBody2D `freeze` property in `area_entered` callback doesn't properly work reliably depending on the `freeze_mode`
- instantiate packed scene with editable children and editor connected signal cause error "signal already connected"
- Vulkan: Mipmaps of odd-sized textures not rendering correctly on Intel integrated GPU
- OmniLight3D shadows blur when looking exactly in the direction of the X axis due to incorrect shadow quadrant selection
- Images with transparency imported as Texture2DArray result in white textures.
- ShapeCast3D has massive accuracy issues
- Attach Node Script's Path Browse "Open Script / Choose Location" Window is Unresponsive
- Docs
- C++ not yet supported