godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Triangles not being added to an arraymesh correctly when multiple threads are used
- _integrate_forces / KinematicCollision3D bug
- Changed Signal not emitting on certain Resources.
- Setter not called when changing value within dictionary
- Code duplication in LineEdit and TextEdit
- Signals appear to be broken to some extent
- FSR 2.2 jittering when viewing a ViewportTexture that spans the whole root Viewport with FSR on the root Viewport
- AnimationTree & animation_finished signal not always triggered - C#
- Godot crashes then won't open unless PC restart.
- `sin()` and `cos()` are ~2x slower when compared with `Vector2.from_angle()` in GDScript
- Docs
- C++ not yet supported