godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Android export build fails
- windows native icon only uses the largest and smallest icon size, ignoring the others
- Errors when changing scene using change_scene_to_file()
- GPUParticles "finished" signal does not fire if "emitting" is true in AnimationPlayer's "RESET" track
- Load scene in GDExtension into PackedScene at MODULE_INITIALIZATION_LEVEL_SCENE with attached GDScript lead to engine crash
- Parameter "material" is null error spam when deleting objects that have 2 material overrides
- The Godot 4.2 debugging cursor is not displayed
- Unable to export Android .aab file
- Animation editor always operates in seconds even if the interface and tooltips say it's operating in frames per second
- Godot crashes when starting a remote debug session, C#
- Docs
- C++ not yet supported