godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1111 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- VisibleOnScreenNotifier2D will use its position(but not only use its Rect.Position ) to check visible
- Linux log file redirection
- Implement Resource State Inheritance
- 3D collision shapes difficult to see in editor
- Crash with adding/removing AnimationLibraries and trying to play an animation
- shader compilation very slow in Compatibility renderer
- Changing mouse mode to confined from a tool script while in the editor makes the mouse unusable.
- Move MIDI's global constants into InputEventMIDI
- Add autocompletion for `OS.has_feature()`
- Move OS' MIDI methods into InputEventMIDI
- Docs
- C++ not yet supported