godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- _set() with @tool does not work when property is edited from 2D/3D tab
- Prevent `PhysicsDirectSpaceState3D::instersect_ray` when mouse is over non-ignorable gui
- Copy of a PackedVector2Array from a resource edits the original and doesn't reset on scene reload
- Audio Files referenced by AudiostreamPlayers are not deleted properly, instead are converted to wav file then formatted as text and saved in scene file
- Keep 2D items global transform the same when set to top level
- Certain GLB or GLTF file crashes the editor during import
- Skeleton2D spamming errors after running scene
- GDScript: Assume freed object to be of any Object type
- Opening another window won't use canvas items.
- Models are incorrect on initial import of GLB files from Kay's Dungeon Remixed
- Docs
- C++ not yet supported