godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Quaternion Documentation: Describe edge cases
- AudioStreamImportSettingsDialog: loop offset field only allows values with up to three decimals, causing a loop point imprecision that sometimes leads to an audible pop when looping
- intersect_shape not working with Area3D in @tool
- Allow an optional editor SCsub in platforms
- Animation call method track not being called in inherited scene
- undoing creation of nodes while renaming will cause some errors
- Virtual Keyboard is covering focused LineEdit on games exported to Android
- Methods not being called at the starting frame of an animation while using AnimationPlayer with default blend time greater than 0.
- Add support for material-based debanding in the Compatibility renderer
- _set() with @tool does not work when property is edited from 2D/3D tab
- Docs
- C++ not yet supported