godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- `has_method()` claims method available, but invalid on `call()`
- Running scene stuck on splash screen - possible scene/script file corruption
- Quaternion Documentation: Describe edge cases
- AudioStreamImportSettingsDialog: loop offset field only allows values with up to three decimals, causing a loop point imprecision that sometimes leads to an audible pop when looping
- intersect_shape not working with Area3D in @tool
- Methods not being called at the starting frame of an animation while using AnimationPlayer with default blend time greater than 0.
- Add support for material-based debanding in the Compatibility renderer
- Prevent `PhysicsDirectSpaceState3D::instersect_ray` when mouse is over non-ignorable gui
- Fix one-click deploy label
- Keep 2D items global transform the same when set to top level
- Docs
- C++ not yet supported