godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- RenderingServer.instances_cull_aabb not reliable
- LSP x Neovim crash after saving and reloading a script
- Add helper function in project setting to register global shader parameter
- GDExtension: Unable to add_resource_format_loader
- Big tiles are not drawn according to the actual texture area, but are drawn according to the tilesize
- Allow `SO_REUSEADDR` on Windows UDP sockets.
- TileMap hangs on loading .tscn
- Respect `adjust_name_casing` setting more consistently
- Bad ShapeCast / RayCast `enabled` property documentation
- Close editor inspector popup on scroll
- Docs
- C++ not yet supported