godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Framerate drops to 1 FPS when Screen Energy Saving activates / screen turns off
- Add OS::get_cwd virtual
- Meshes and gizmos are not rendered on Android when using Mobile renderer
- Queue_free()'ing a BoneAttachment3D in an exported build throws a signal error
- Basis.Rotated doesnt give the same value between GDScript and C#
- Rounded Progressbar does not behave well for values below the corner radius
- Implement support for PCK signing.
- Clean up D3D12 objects on shutdown
- RenderingServer.instances_cull_aabb not reliable
- GDExtension: Unable to add_resource_format_loader
- Docs
- C++ not yet supported