godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Instance uniform values set via Inspector are lost when editing shader
- EditorInspector does not fire signals for sub resources
- Excessive loading times using GPUParticles2D in projects exported for HTML5
- ShapeCast2D debug visuals and intended behaviour
- Opaque tiles in tilemaps stop rendering tiles behind
- Expose Read Only and Write Only storage buffers
- Bad Stuttering - AMD Radeon RX 580
- Don't round `loop_offset` on import + Use double for `loop_offset` consistently
- Can't compile C# files without an (initial) internet access
- Godot ENetConnection.service() doesn't work with multiplayer.multiplayer_peer.host
- Docs
- C++ not yet supported