godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- A PHashTranslation generated and added at runtime works in editor run but not in exported projects
- CustomNode in VisualShader gets replaced with Null box
- [Bullet] PhysicsServer.intersect_shape doesn't work with shapes that aren't centered
- [Bullet] Bullet physics breaks determinism when iterations_per_second is changed
- HTTPRequest sometimes returning response code "502" to a POST request
- PHashTranslation.get_message_count and get_message_list always return 0 and [] in GDScript
- Monodevelop don't open cs file
- Wrong gdns inheritance information in project.godot
- Error raises when using a custom import with no import option
- Pressing "Play" in the editor stops working after some time
- Docs
- C++ not yet supported