godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Hidden, non-shadowmapped, or editor-only lights are still included in the profiler for extra render passes
- Area2D does not report input events if it is not in a collision layer
- animations don't loop after importing .dae from blender in v3
- RigidBody2D ignores set_position when switching between MODE_RIGID and MODE_STATIC/KINEMATIC
- Blend shapes glitches in the event that the node is duplicated
- Manually Resizing Viewport Render makes a Flickering Godot Splashscreen Background
- Instances of inner class can't be load back with ConfigFile
- Scripts not added retroactively to instanced inherited scenes open in editor
- Module Question: How to write a module that replaces a core piece of the engine?
- Gizmos aren't Z-sorted properly with transparent surfaces
- Docs
- C++ not yet supported