godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Initially dragging textures (PNG, JPG) from FileSystem into shader parameters lags
- Lock-order-inversion detected by ThreadSanitizer in `TextServerAdvanced`
- Accessing exported node variables from an extended script will often return null.
- [macos] Significantly different volumetric fog visuals on Vulkan SDK 1.3.250 vs 1.3.275
- Conflict between Area2D Signal's documentation and behavior
- Speed up filesystem dock operations
- GPUParticles2D(and CPU) particles not reacting to light source. Shadows turn with the particles.
- Resource Serialization Problem in Editor
- Apply_floor_snap() method of CharacterBody3D does not update the velocities after the snapping.
- Godot 4.2.1+ AnimationTree advance expression in the editor is not parsing C# enum or const.
- Docs
- C++ not yet supported