godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Area2D registers collision of CharacterBody2D with disabled collision shape on scene load
- Add mouse_passthrough_rects
- `test_move()` gives unreliable results near body edges
- Warnings in console when I exit to project manager
- Syntax Highlighting for custom type hints fails after linebreaks in parameter list
- Error cpp : ERROR: Index p_idx = 4 is out of bounds (nodes.size() = 3).
- Animation playback tracks do not respect/inherit the speed_scale of the AnimationPlayer that uses it
- Text wrapping cuts words when it shouldn't
- [Editor] Exported array elements must be recreated before a scene or resource can populate them after editing the array's export type.
- Vulkan API using incorrect Vulkan Device, using Intel Graphics instead of NVIDIA GPU
- Docs
- C++ not yet supported