godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Feature/add mirror animation option
- Vulkan swapchain and graphics queue error happening when light baking
- [Core] Improve Vector3 normalize method by replacing division with multiplication
- `SubViewport` children of `SubViewportContainer` don't all receive mouse click input events due to being set to handled
- Add debounce to `CreateDialog` search
- `StyleBoxTexture` does not propagate its `Texture2D`'s `changed` signal
- Output does not display prints after push_warning/push_error calls in EditorScript
- ANGLE: Update to chromium/6601
- Allow Roughness/Metallic values above 1.0 in BaseMaterial3D
- Add shortcut notation to create nodes quickly in the visual shader editor
- Docs
- C++ not yet supported