godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Allow `Nil` as dictionary key in inspector
- mouse_position is not consistent in one _process() call in Godot 4
- [Core] Improve Vector3 normalize method by replacing division with multiplication
- Add debounce to `CreateDialog` search
- `StyleBoxTexture` does not propagate its `Texture2D`'s `changed` signal
- Output does not display prints after push_warning/push_error calls in EditorScript
- Allow Roughness/Metallic values above 1.0 in BaseMaterial3D
- Vehiclebody3D sliding down slope when parked
- Should bitfields types be unsigned integers instead of signed integers?
- Add more keywords to base Variant types
- Docs
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