godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Callable obtained from classes (static and non-static methods) have suspect and inconsistent behaviors in user defined & native classes
- Game Locks up and steals mouse in Linux/X11
- set_custom_data for TileData with negative y-axis in TileMap does not work correctly
- Inheriting custom class duplicates some signals in the editor
- "Pick Color" script menu option has issues.
- Shader editor randomly removes tabs from empty lines before saving
- animation tree root node instance bug
- ImageTexture fails to "create_from_image" with error "Invalid image: image is empty" from an Image generated by one or more GradientTexture1D stored in an array
- Add optional param `cancel_sliding` to `move_and_collide`
- Make input_ray_pickable CollisionObjects sensitive to collision layers
- Docs
- C++ not yet supported