godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Update `TileMap::get_cell_tile_data` to mention that the TileData is from TileSet not per cell
- Win32Exception on Ubuntu when opening c# script via external editor
- Add gltf importer support for `KHR_materials_specular` extension
- Callable obtained from classes (static and non-static methods) have suspect and inconsistent behaviors in user defined & native classes
- Game Locks up and steals mouse in Linux/X11
- set_custom_data for TileData with negative y-axis in TileMap does not work correctly
- Inheriting custom class duplicates some signals in the editor
- "Pick Color" script menu option has issues.
- Shader editor randomly removes tabs from empty lines before saving
- animation tree root node instance bug
- Docs
- C++ not yet supported