godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1110 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Can't get method on CallableCustom "Delegate::Invoke" error when using a lambda function in UndoRedo.AddDoMethod and UndoRedo.AddUndoMethod
- Add method to check if a physics server is enabled
- Load a scene that references an image in thread may cause memory leaks when running in headless mode
- "Use snap (Y)" behavior is inconsistent
- Blurry PointLight2D texture in Gl_compatibility backend
- Godot 4 freezing when saving files on Linux running X11 or XWayland DisplayServer with multiple windows (ProgressDialog window issue?)
- UFBX Imports Empties with 100x Scale & Wrong Rotation
- Considerable delay when changing 2D view -> editor script (with open doc)
- Preview resolution value for curves to alleviate performance issues of long curves
- ResourceLoader doesn't seem to cache loaded assets even with CACHE_MODE_REUSE
- Docs
- C++ not yet supported