godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Texture Padding in tileset causing visual glitches
- Add a Reference Cycle Breaker
- Input.get_vector() : When moving with keyboard, vector could interfere by joystick analog axis less than deadzone.
- Button Shortcut does not trigger if set to InputEventAction and the action is a Joypad Axis or anything Mouse related.
- Stuttering sound in web export, error message is silenced.
- Migeran LibGodot Feature
- Engine crashes when playing a Particle effect set to queue_free when it ends.
- Black screen on mobile android, cant run even basic 3d sence
- Autoload global variable disabled not working
- Executing `RenderSceneBuffersRD.new` function crashes Godot in its destructor, using OpenGL
- Docs
- C++ not yet supported