godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Remove rect from Path2D
- [macOS] Changing the vertical synchronization cause a system kernel crash
- Restrict Vulkan and D3D12 project settings to editor or when disabled
- Error when getting a C# Resource within a C# Resource in GDScript
- MultiplayerSynchronizer and players sharing collider layer causes undesirable spawn location
- DirAccess.get_current_dir() returning inconsistent trailing / between macOS and Windows
- move_and_slide can not set delta
- Exported enum variable defaults to 0 even if first enum int value is set to non-0, when using c#
- ZIPReader: Implement get_file_unix_permissions(...)
- Physics documentation: mention servers when mentioning `RID`s
- Docs
- C++ not yet supported