godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Packed child scenes with same UID will not work in a confusing way (one wins out, race condition as to which)
- Windows tablet (with touchscreen): Touches to non-embedded SubWindows are relayed to the main window
- Improve UX when editing shader instance parameters
- Redefine `GetSimpleTypeT<>` in terms of `<type_traits>`
- Black Flickering on Editor Axes
- Custom shortcuts Shift+Alt+I for ui_text_caret_line_end not working
- Polygon2D (with multiple parts) fails to mask with Clip Children when Inverted on
- CSG shapes get culled (double?)
- Increase width of project settings window.
- Core: Utilize initalizer lists in Math constructors
- Docs
- C++ not yet supported