godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Meshes with gi_mode disabled do not recieve indirect light from LightmapGI/LightmapProbes
- Tilemap framerate drops significantly above a certain threshold of tiles
- Add Explicit Error when using CONNECT with HTTPRequest
- Add double precision support for World Triplanar Mapping
- Replacing a variable's name with "replace in files" causes some of the code I wrote before to disappear
- Popup window remains visible after alt+tab from editor in x11
- Close focused Popup when the main window loses focus
- Error with the Vulkan-renderers Forward+ and Mobile: game window shows black and closes without errors shortly after
- Add text editor minimap customization
- Core: Implement Math equivalents of `typedefs.h` macros
- Docs
- C++ not yet supported