godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [iOS] Implement raw mouse input support and captured mouse mode.
- Failed import on the first start of the project with csv translations, but after restart everything imports fine
- get_system_dir does not return correct media folders in Android
- [3.x] Add YieldTweener
- Broken: (Make Bone2D Nodes from Nodes)
- MoltenVK: TAA is very slow on macOS
- Action with modifiers can be released even without being pressed
- Add camera perspective projection mode for advanced import
- Binding to a callable that accepts array as an argument fails with "Invalid type in function '...' Cannot convert argument 1 from Callable to Array"
- OmniLight3D Shadows behave erratically when the 33rd light is added to the scene.
- Docs
- C++ not yet supported