godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Configure Snap menu should use vector input for grid, and number input for rotation
- Any way to import OBJ/GLTF with objects as separate scenes, centered at origin?
- Display a progress bar in the background of numerical properties in the Inspector and Project Settings
- Double-clicking on a .gdns or .gdnlib opens the script editor
- Blank Window when running with NVIDIA Optimus graphics due to Nahimic service
- The Remote Scene Tree causes jerky movement everytime it updates
- Cache calls to set custom clipping rectangles on a CanvasItem
- Spatial/Node2D locks should not be saved through metadata
- Implement InputEventGesture (incl. Pan and Magnify) for all platforms
- Change `make_function` API to work well with different script languages
- Docs
- C++ not yet supported