godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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C++ not yet supported1109 Subscribers
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Help out
- Issues
- Add Autocompletion Filtering as an editor setting
- Unable to get file from archive due to ZIPReader.get_files()
- Game crashes, but unable to recreate in a simple project, potentially a threading issue.
- Focusing a LineEdit on Linux PopOS forcibly maximizes the window
- AnimationTree in Scene with Thread Group 'Sub Thread' crashes application when used multiple times in another Scene
- Fix blurry texture rendering for PointLight2D in GL_Compatibility backend
- Make editor builds deterministic
- Implement key-value pair iteration of dictionaries
- CanvasItem's visibility is not propagated before sending `NOTIFICATION_VISIBILITY_CHANGED`
- Crash when creating new project ("Browse" button)
- Docs
- C++ not yet supported