godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Mention `fmod()` when relevant in GDScript error message about modulo types
- Dev assert on editor exit: 1 shaders of type ParticlesShaderRD were never freed
- Godot crash: "XIO: fatal IO error 62"
- [ProgressBar] inconsistent Step behavior
- Viewport cull mask and canvas item visibility layer not working
- Change default value for Visible Layer in canvas item
- Add better type info everywhere
- State Machine Editor - Animation Node Groups
- Add `PlatformText` utility to have specific platform strings
- Godot crashes when attempting to create a window on a different monitor
- Docs
- C++ not yet supported