godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1112 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Make 2D shadows respect `z_index`
- Implement LIGHT_INDEX and sample_directional_shadow for Light Shaders
- Improve BitMap error reporting when trying to exceed size limits
- GDScript: Allow overriding default values of base class variables
- Add remove root node method to `EditorInterface`
- Add support for scene reload shortcuts in running project window
- Behavior of `String::num` causes parse error for large float fields in Godot inspector
- Fix GraphNode slots don't account for rotation.
- Fix ColorPickerButton toggle mode has no effect on color picker visibility.
- Use collapsed arrow for `OptionButton` and `EditorResourcePicker`
- Docs
- C++ not yet supported