godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1111 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- [3.x] Support adding custom items to editor right-click context menus
- Local to scene resource unlinks in inherited scenes when changed outside them
- Automatically enable newly-installed plugins
- [RFC] Use DXGI to present OpenGL frames on Windows
- After parser error, exported members become null (or NodePaths become empty)
- In code comments, single or double quote inside pair of brackets breaks bracket matching, showing brackets in red when near caret
- Incorrect shading on normal mapped models with skeleton when using compatibility renderer
- [C#] Allow using the Signal attribute on events
- Draw Skeleton2D gizmos independently of editor camera zoom
- Preserve visual layer of meshes in GridMap nodes
- Docs
- C++ not yet supported