godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- _init method that has parameters shows non-descriptive error
- Unable to interact with titlebar or window chrome of editor
- There seem to be no way to access Blend Shapes values via code
- RigidBody gravity affected if CollisionShape attached is rotated/translated when using Bullet physics
- Resource path autocomplete fails for preload
- Specular aliasing becomes more visible when depth of field or glow is enabled
- Building the summator module from docs as shared module results in error
- Allow specifying C# class name instead of source file path as node's script
- Label nodes should respect their content when using the shrink size flags.
- Object is not rendered behind Dof Near Blur distance on Android
- Docs
- C++ not yet supported