godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- AUTO LOD Not being generated for mesh made out of planes.
- Use GDExtension's `to_string` in C# `ToString` implementation
- Setting a Node's clip_children property to "clip + draw" lower its texture's opacity across the entire texture
- adb.exe locks autoloaded scene files, which are open at editor startup
- Fake corrupted file warnings (`Scene file appears to be invalid/corrupt.`)
- GDScript debugger shows incorrect values for very large positive and negative integers
- Add new `CanvasItem` snapping option
- Fix snapping for odd sized canvas items (mk. 2)
- C# [Export] Arrays not working on IOS builds 4.3 Beta
- Make Unique (Recursive) Doesn't Work For AnimationTree BlendTree Resources
- Docs
- C++ not yet supported