godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1111 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Incorrect mouse event position y precision in maximized window with content_scale_factor
- Pixel .ttf font with subpixel offsets appears broken in godot 4.3 when Snap 2D Transforms to Pixel is active
- Custom Themes execute code in Editor without Tool mode
- Description missing from theme properties on type variations
- When I made distance, the object become white in webgl
- Using arrow keys to navigate dropdown menus focus random option when using multi window mode
- Unexpected behaviour of set_process(false)
- AUTO LOD Not being generated for mesh made out of planes.
- Setting a Node's clip_children property to "clip + draw" lower its texture's opacity across the entire texture
- adb.exe locks autoloaded scene files, which are open at editor startup
- Docs
- C++ not yet supported