godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [macOS] Add option to emit signal when opening files/urls with the app, instead of starting new instance.
- GPUParticle2D Visibility and Crash Issues with gl_compatibility Rendering Method
- `UNSAFE_CAST` warning is useless or has confusing description
- Static memory allocated when instantiating nodes the first time doesn't fully get freed when removing them
- Godot c# crashed in android device
- iOS exports: XCode generated files always come with default provisioning even if empty in export settings
- Godot crashes when using an external editor
- Games exported for iOS are not fullscreen/stretched despite the settings
- Lightmap Probes applying to dynamic objects offset by LightmapGI node orientation.
- Pattern Empty in TileMapLayer and TileMap
- Docs
- C++ not yet supported