godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Input.is_action_pressed triggers on each frame after resuming from a breakpoint, action cache not invalidated
- Create RangeInt and EditorSpinSliderInt, int64_t versions of Range and EditorSpinSlider.
- Random freezing of Godot IDE on Linux. Happens enough times to be disconcerting. Anyway to determine cause?
- Running out of VRAM will cause huge stutters until the game is restarted
- Rework Create Folder
- Add a unit test for `HTTPRequest`
- Editor becomes unresponsive on macOS when launched from JetBrains Rider
- Fix SceneTree Timer to Safely Handle Node Deletion on Timeout
- Warn in the editor and startup header when using software rendering
- Using the RenderingServer to add a texture to the scene, the texture appears at bad position during one frame
- Docs
- C++ not yet supported