godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- GDScript compilation error with no description in built-in scripts
- Improve Object error messages
- Add manual_fit_child_rect In BoxContainer
- Switching to DX12 renderer creates bugs in editor UI rendering
- Scenes with 3D MultiMeshes print errors on load
- Wayland feels sluggish with Vulkan compared to OpenGL
- Godot scrolls the script editor annoyingly.
- Tweak shader compilation error messages
- Can't use `Input.MOUSE_MODE_CAPTURED` on remote desktop (raw input issue)
- Implement segmenting of Line2D for better fidelity when using width curves
- Docs
- C++ not yet supported