godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1108 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- script_editor_cache.cfg stores old version of script filename resulting in "Case mismatch opening requested file" console spam.
- Add `String::remove_string` method for convenience
- Fix mp3 AudioStreamPlayer's useless checkbox for looping
- Project corrupts when a project setting has a custom resource as its value
- Continously printing text to the console while paused
- Scene instances with exported array would access same array ONLY if array was modified in editor beforehand
- Very small default min window size in hyprland.
- Heavy stuttering whilst using Godot editor on a G Sync enabled monitor
- Node Instantiation Fails with NativeAOT Enabled in Export Release Mode
- Add PopupMenu `id_mouse_entered/exited` signals
- Docs
- C++ not yet supported