godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Add default value to parameter of `MeshInstance3D.get_active_material()` and `get_surface_override_material()`
- Update AudioStreamPlayers `Vector` to `LocalVector`
- New Vulkan errors in Godot 4.3 when rendering Billboard enabled AnimatedSprite3D on specific Android device
- Editor cannot assign custom node to member in C# script when using [Tool] annotation
- Better syntax highlighting for expression properties.
- Type Variation doesn't show new type when create it in the theme
- Add cone primitive shape for 3D
- Fix Custom Preset not being applied in project manager
- Implement extend to title for Windows and Linux
- Godot 4.3 Crashes During Import of Large Asset Directory
- Docs
- C++ not yet supported