godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Frame stutter when playing a project on MacOS/Linux
- Exported (non-static) Arrays are not duplicated when instancing.
- Visible seams between GridMap tiles (sometimes only with MSAA enabled)
- [Bullet] Fast RigidBody always go through walls and Godot Crash because of Collision
- Using Viewport Texture causes "node not found" error / "Cannot get path of node as it is not in a scene tree"
- Specular aliasing becomes more visible when depth of field or glow is enabled
- Building the summator module from docs as shared module results in error
- Allow specifying C# class name instead of source file path as node's script
- Changing node parent produces Area2D/3D signal duplicates
- The Remote Scene Tree causes jerky movement everytime it updates
- Docs
- C++ not yet supported