godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- CompositorEffect in Mobile renderer throws "Image needs the TEXTURE_USAGE_STORAGE_BIT usage flag"
- Further clarify the two line intersection methods
- Exported Node Array loses its contents if scene is reloaded during invalid script
- GLTF: Read material texture "texCoord" property on import
- Fix type of `graph_elements_linked_to_frame_request` signal
- Importing a sprite crash deletes project
- APNS token signal and variable
- GLTF Animations get imported incorrectly, Reimport causes crash!
- Reparenting RigidBody2D with physics interpolation enabled causes ghosting
- No option to disable shadow blur for StyleBoxFlat
- Docs
- C++ not yet supported