godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- the multiplayer.send_auth() returns error ERR_INVALID_PARAMETER
- New TileMapPattern GUI
- `AudioStreamPlaybackInteractive`: Add `clip_started`, `clip_ended` signals
- [.Net / GDScript Interop] Cannot Call GDScript-Lambda-Backed `Callable` in C#
- Atlas texture region not resetting back to initial state when reload_current_scene()
- [Docs] Clarify that `String` parsing methods don't support num separators
- Add shortcuts for inspector previous, next, and history buttons
- Misc: Add lldb pretty print script
- Memory leak and crash when creating custom shapes for ShapeCast
- Clarify that secure websocket connections need valid certiifcates on Web
- Docs
- C++ not yet supported