godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Area/Area2D doesn't detect static bodies if "Monitorable" is disabled (3D issue only when using GodotPhysics)
- Undefined behavior when set_script on itself
- Circular script preloading causes leak without warning (both with preload or named classes)
- C# CallDeferred() won't take function names in pascal case
- Pressing any accent before Escape makes Escape fire two "pressed" events
- Games receive joypad input even if the game window is not focused
- It is currently impossible to test external package loading from within the editor
- Duplicated Animation Player loses connection to saved animations
- Text resource files saved with too long lines, VCS treat files as binary
- Frame stutter when playing a project on MacOS/Linux
- Docs
- C++ not yet supported