godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Fog aerial perspective does not blend seamlessly into the sky
- 4.4 Dev 3. Inbuilt functions that return dictionaries do not return a correct fully typed dictionary.
- Use `LocalVector` in `Array`
- Import custom attributes with GLTFDocumentExtension
- Expression.parse bug fixes and support for underscores in numbers
- GDShader "invalid pragma directive" error on unrecognized pragma should be dropped
- Fix LightmapGI not working with MultiMeshes
- window ignores min_size set from DisplayServer if wrap_content is set and scaling not 1
- Scaling a Node3D with Physics Interpolation active shows incorrect scale for 1 frame, when using Tween
- MSAA 2x Breaks Proximity Fade on Vulkan
- Docs
- C++ not yet supported