godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- AnimationNode.blend_input time parameter is ignored when not seeking.
- .blend files import vertex colors inconsistently
- `GPUParticles3D` is_emitting is incorrectly toggled
- Fix solution build failure when using Visual Studio
- Add unit tests for AnimationLibrary.
- Unexplained Blue Area on Visual Profiler in Compatibility Renderer
- Update explanation of `bool match(expr: String)` and `bool matchn(expr: String)`
- Fix for Tilemap rendering incorrectly when positioned exactly on .5 and other texture issues
- Add Conservative Rasterization support to RenderingDevice
- Script editor caret width is inconsistent depending on caret position on macOS with fractional scale factor
- Docs
- C++ not yet supported