godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Add navigation layers to `AStar2D`, `AStar3D`, and `AStarGrid2D`
- Cleanup and expose `FileAccessMemory`.
- Using enum from other class as a signal parameter type doesn't work as expected
- Tearing when using UV to access an array of sampler2d's
- WebXR: Objects rendered transparent when in immersive-ar on Android
- `vkCmdCopyImageToBuffer` called with zero image extent on Godot XR template
- Expose `EditorExport` through the `EditorInterface` singleton
- Add layer name fields to `TileSet`'s Physics Layers, Occlusion Layers, and Navigation Layers
- Remove `s3tc` feature tag from `arm64` macOS exports
- Spatial Shader ALPHA makes mesh draw over NavigationMesh3D nav mesh and other visual nodes
- Docs
- C++ not yet supported