godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- SubViewportContainer is rendered only once the first frame and never updates the drawing on Safari
- Add a project setting to automatically add Editor's WorldEnvironment, DirectionalLight3D, and/or Camera3D to a 3D scene when running project with Run Current Scene/Run Specific Scene
- GDScript: support mixing multiple variable definitions and expressions in if-statement
- Fix touch screen events on Linux being misattributed to the main window
- Add navigation layers to `AStar2D`, `AStar3D`, and `AStarGrid2D`
- Cleanup and expose `FileAccessMemory`.
- Using enum from other class as a signal parameter type doesn't work as expected
- Tearing when using UV to access an array of sampler2d's
- WebXR: Objects rendered transparent when in immersive-ar on Android
- `vkCmdCopyImageToBuffer` called with zero image extent on Godot XR template
- Docs
- C++ not yet supported