godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Update folding of array elements after element is moved
- Modifying the Android system's dark mode causes the Godot example application to crash
- Add an option to toggle gizmo subscene visibility in the 2D and 3D editor
- Calling Multiplayer.MultiplayerPeer.Close() on a server with compression does not free the port
- Existence of Static Function Prevents Access of Unrelated Static Variable
- Editor crash when updating NVIDIA Drivers: GPU process exited unexpectedly
- Expose `Texture2D::is_pixel_opaque()`
- Sync filesystem before rename during atomic write
- writing to `POSITION` gives wrong `VIEW` in fragment shader
- 4.4.dev3 touchscreenbtn can not trigger pressed callback on android compatibility
- Docs
- C++ not yet supported