godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Add warning for assigning BOOL properties during explicit typing (not only for INT's)
- Error assigning boolean properties of typed class instance
- ready() signal is called instantly from the Editor when loading the scene if connected via the Node tab's Signals menu
- The custom mouse image set in the project prompts a memory leak when the game exits.
- Not all CameraAttributesPhysical or CameraAttributesPractical resource properties emit the 'Changed' signal
- Sub-window does not capture mouse_entered() / mouse_exited() events on Area2D
- Tweak console error/warning print colors
- [LineEdit] Implement input mask support.
- Translations are not updated when dynamically loading PCK
- Function _exit_tree() is not called properly in editor mode
- Docs
- C++ not yet supported