godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Application crashes on initial export and installation to Android device using C#
- Allow texture based objects as parameter in `RenderingServer.material_set_param`
- Random crashes occur during runtime, Program crashed with signal 4
- AnimatableBody2D animates only one property when sync_to_physics is enabled (using AnimationPlayer)
- Warnings are printed as errors on the web platform
- Two Identical Meshes But Only One Works with Skeleton
- Node duplication issue with @tool
- GLTFDocument.append_from_file leads to block ui thread.
- Editor Shader Include Debugger: Incorrect type error when using Canvas Item built-ins
- Add `Engine.get_build_system_info()` to get information about the build environment
- Docs
- C++ not yet supported